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TSMC
2010
14 years 8 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
SMC
2007
IEEE
112views Control Systems» more  SMC 2007»
15 years 7 months ago
A tool for role-based chatting
Role-based collaboration (RBC) is proposed to support people’s collaboration with more usable human-computer interfaces. To approach the objectives of RBC, new practical tools a...
Haibin Zhu, Rob Alkins
SBSC
2008
IEEE
15 years 8 months ago
The Agent-Based Architecture of RECOLLVE
The world globalization process, the increasing demand for communication and information technologies create a demand for collaborative applications. Aiming at supporting communic...
José Valentim Dos Santos Filho, Roberta Lim...
ECTEL
2006
Springer
15 years 5 months ago
Evaluation of Virtual Learning Environments Using Logs and Social Networks
The paper presents an evaluation method for e-learning platforms, based on different types of measurements collected in logs of interactions during learning sessions, and on the an...
Vlad Posea, Dan Mihaila, Stefan Trausan-Matu, Vale...
CHI
2006
ACM
16 years 1 months ago
TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware
We explore how the placement of control widgets (such as menus) affects collaboration and usability for co-located tabletop groupware applications. We evaluated two design alterna...
Meredith Ringel Morris, Andreas Paepcke, Terry Win...