Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
Role-based collaboration (RBC) is proposed to support people’s collaboration with more usable human-computer interfaces. To approach the objectives of RBC, new practical tools a...
The world globalization process, the increasing demand for communication and information technologies create a demand for collaborative applications. Aiming at supporting communic...
The paper presents an evaluation method for e-learning platforms, based on different types of measurements collected in logs of interactions during learning sessions, and on the an...
Vlad Posea, Dan Mihaila, Stefan Trausan-Matu, Vale...
We explore how the placement of control widgets (such as menus) affects collaboration and usability for co-located tabletop groupware applications. We evaluated two design alterna...
Meredith Ringel Morris, Andreas Paepcke, Terry Win...