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PR
2008
144views more  PR 2008»
15 years 4 months ago
Gesture spotting for low-resolution sports video annotation
Human gesture recognition plays an important role in automating the analysis of video material at a high level. Especially in sports videos, the determination of the player's...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
TCSV
2002
121views more  TCSV 2002»
15 years 4 months ago
Rate-constrained multihypothesis prediction for motion-compensated video compression
Abstract-- This article investigates linearly combined motion-compensated signals for video compression. In particular, we discuss multiple motion-compensated signals that are join...
Markus Flierl, Thomas Wiegand, Bernd Girod
CHI
2011
ACM
14 years 8 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
ISCAS
2007
IEEE
130views Hardware» more  ISCAS 2007»
15 years 11 months ago
Improving Video Coding at Scene Cuts using Attention based Adaptive Bit Allocation
— Existing video coding methods can cause visual quality and buffer occupancy to fluctuate significantly at scene cuts. To address this problem, we have developed a novel visual ...
Zhibo Chen, Guoping Qiu, Yang Lu, Lihua Zhu, Quqin...
TOG
2008
122views more  TOG 2008»
15 years 4 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...