This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
— Digitization is not as easy as it looks. If one digitizes a 3D object even with a dense sampling grid, the reconstructed digital object may have topological distortions and in ...
Peer Stelldinger, Longin Jan Latecki, Marcelo Siqu...
We propose a probabilistic formulation of 3D segmentation given a series of images from calibrated cameras. Instead of segmenting each image separately in order to build a 3D surfa...
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
In this paper, we propose an efficient method for tracking multiple objects, which deals with occlusion situations in an image. We use Shape from silhouettes method to reconstruct...
Koichiro Deguchi, Koji Hamasaki, Taira Nakajima, T...