An evolutionary algorithm is used to design a finite impulse response digital filter with reduced power consumption. The proposed design approach combines genetic optimization an...
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...