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ACMACE
2009
ACM
15 years 10 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
AAAI
2006
15 years 5 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
ACMACE
2006
ACM
15 years 10 months ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
IJIT
2004
15 years 5 months ago
An Evolutionary Algorithm to Solve Cryptarithmetic Problem
Cryptarithmetic problem is an interesting constraint satisfaction problem for which different algorithms have been given. But none of them can solve the problem intelligently using...
Abu Sayef Md. Ishaque, Md. Bahlul Haider, Muhammad...
SCAI
2001
15 years 5 months ago
A Step Towards Incremental On-Board Evolutionary Robotics
We apply evolutionary algorithm (EA) to the design of controller for adaptive robots. EAs can be successful for more complicated tasks, where traditional engineering methods strugg...
Pavel Petrovic