Sciweavers

2323 search results - page 263 / 465
» Evolutionary Game Design
Sort
View
117
Voted
IJIT
2004
15 years 2 months ago
An HCI Template for Distributed Applications
Both software applications and their development environment are becoming more and more distributed. This trend impacts not only the way software computes, but also how it looks. T...
Xizhi Li
122
Voted
ERSA
2009
149views Hardware» more  ERSA 2009»
14 years 10 months ago
Harnessing Human Computation Cycles for the FPGA Placement Problem
Harnessing human computation is an approach to find problem solutions. In this paper, we investigate harnessing this human computation for a Field Programmable Gate Array (FPGA) p...
Luke Terry, Vladimir Roitch, Shoeb Tufail, Kirit S...
89
Voted
ICASSP
2011
IEEE
14 years 4 months ago
Social norm and long-run learning in peer-to-peer networks
We start by formulating the resource sharing in peer-to-peer (P2P) networks as a random-matching gift-giving game, where self-interested peers aim at maximizing their own long-ter...
Yu Zhang, Mihaela van der Schaar
115
Voted
ECLIPSE
2007
ACM
15 years 4 months ago
Studying the evolution of the Eclipse Java editor
In evolutionary software development, knowing how design evolves with features can be valuable in guiding future projects. It helps answer questions like "How much upfront de...
Daqing Hou
72
Voted
CHI
2006
ACM
16 years 1 months ago
Text entry using a dual joystick game controller
We present a new bimanual text entry technique designed for today's dual-joystick game controllers. The left and right joysticks are used to independently select characters f...
Andrew D. Wilson, Maneesh Agrawala