Sciweavers

2323 search results - page 332 / 465
» Evolutionary Game Design
Sort
View
105
Voted
PODC
2005
ACM
15 years 6 months ago
Adaptive routing with stale information
We investigate the behaviour of load-adaptive rerouting policies in the Wardrop model where decisions must be made on the basis of stale information. In this model, an infinite n...
Simon Fischer, Berthold Vöcking
125
Voted
BMCBI
2008
132views more  BMCBI 2008»
15 years 23 days ago
The SeqWord Genome Browser: an online tool for the identification and visualization of atypical regions of bacterial genomes thr
Background: Data mining in large DNA sequences is a major challenge in microbial genomics and bioinformatics. Oligonucleotide usage (OU) patterns provide a wealth of information f...
Hamilton Ganesan, Anna S. Rakitianskaia, Colin F. ...
152
Voted
AAMAS
2005
Springer
15 years 17 days ago
Cooperative Multi-Agent Learning: The State of the Art
Cooperative multi-agent systems are ones in which several agents attempt, through their interaction, to jointly solve tasks or to maximize utility. Due to the interactions among t...
Liviu Panait, Sean Luke
BCSHCI
2007
15 years 2 months ago
From HCI to media experience: methodological implications
The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
Elizabeth F. Churchill, Jeffrey Bardzell
124
Voted
ACMACE
2009
ACM
15 years 4 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier