We propose that the behaviour of non-linear media can be controlled automatically through coevolutionary systems. By extension, forms of unconventional computing, i.e., massively ...
Christopher Stone, Rita Toth, Andrew Adamatzky, Be...
This paper presents HyMoNet, a peer-to-peer hybrid multicast overlay network for efficient live media streaming. The system comprises two parts: service infrastructure and user sp...
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Dynamically partitioning of adaptive applications and migration of excess workload from overloaded processors to underloaded processors during execution are critical techniques ne...
Abstract. This research develops an optimal planning model for pump-treatinject based groundwater remediation systems. Optimizing the design of the pump-treat-inject system is a no...