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MOMPES
2008
IEEE
15 years 6 months ago
Architectural Concurrency Equivalence with Chaotic Models
During its lifetime, embedded systems go through multiple changes to their runtime architecture. That is, threads, processes, and processor are added or removed to/from the softwa...
Dionisio de Niz
DAC
1997
ACM
15 years 4 months ago
System Level Fixed-Point Design Based on an Interpolative Approach
The design process for xed-point implementations either in software or in hardware requires a bit-true speci cation of the algorithm in order to analyze quantization e ects on an...
Markus Willems, Volker Bürsgens, Holger Kedin...
EICS
2009
ACM
15 years 4 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
HICSS
2007
IEEE
181views Biometrics» more  HICSS 2007»
15 years 6 months ago
A Methodology to Evaluate Agent Oriented Software Engineering Techniques
Systems using Software Agents (or Multi-Agent Systems, MAS) are becoming more popular within the development mainstream because, as the name suggests, an Agent aims to handle task...
Chia-En Lin, Krishna M. Kavi, Frederick T. Sheldon...
SPLC
2004
15 years 1 months ago
Observations from the Recovery of a Software Product Family
The problem of managing the evolution of complex and large software systems is well known. Evolution implies reuse and modification of existing software artifacts, and this means t...
Patricia Lago, Hans van Vliet