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ACMACE
2006
ACM
15 years 8 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ICAS
2006
IEEE
136views Robotics» more  ICAS 2006»
15 years 8 months ago
Addressing the Signal Grounding Problem for Autonomic Systems
This paper is concerned with the problem of intrinsically assigning meaning to the signals responsible for autonomic responses in a system. Without an associated cognitive system,...
Martin Randles, A. Taleb-Bendiab, Philip Miseldine
HYBRID
2004
Springer
15 years 7 months ago
On O-Minimal Hybrid Systems
This paper is driven by a general motto: bisimulate a hybrid system by a finite symbolic dynamical system. In the case of o-minimal hybrid systems, the continuous and discrete com...
Thomas Brihaye, Christian Michaux, Cédric R...
IDEAL
2003
Springer
15 years 7 months ago
A Multi-agent System for Emergency Decision Support
This paper describes the multi-agent organization of a computer system that was designed to assist operators in decision making in the presence of emergencies. The application was ...
Martín Molina, Gemma Blasco
NIPS
2001
15 years 3 months ago
The Infinite Hidden Markov Model
We show that it is possible to extend hidden Markov models to have a countably infinite number of hidden states. By using the theory of Dirichlet processes we can implicitly integ...
Matthew J. Beal, Zoubin Ghahramani, Carl Edward Ra...