In this paper we examine the current computer science curriculum in elementary schools and identify its shortcomings. We then presents a new approach to teaching computer science ...
This paper proposes to use SDL block diagrams, UML class diagrams, and UML behavior diagrams like collaboration diagrams, activity diagrams, and statecharts as a visual programmin...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
As trade among countries grows, the performance of container terminals is becoming more important than ever. In this paper, we present a 3D real-time-visualization containertermin...