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» Exertion in networked games
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ITICSE
2005
ACM
15 years 6 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
88
Voted
NETGAMES
2003
ACM
15 years 6 months ago
Modeling player session times of on-line games
One of the most important aspects in determining the global traffic characteristics of on-line games is to model the traffic behavior of the client. While modeling the client ON-O...
Francis Chang, Wu-chang Feng
IPL
2010
139views more  IPL 2010»
14 years 10 months ago
A note on competitive diffusion through social networks
We introduce a game-theoretic model of diffusion of technologies, advertisements, or influence through a social network. The novelty in our model is that the players are intereste...
Noga Alon, Michal Feldman, Ariel D. Procaccia, Mos...
104
Voted
INFOCOM
2010
IEEE
14 years 11 months ago
Interactions, Competition and Innovation in a Service-Oriented Internet: An Economic Model
—This paper presents a new economic approach for studying competition and innovation in a complex and highly interactive system of network providers, users, and suppliers of digi...
Zhi-Li Zhang, Papak Nabipay, Andrew M. Odlyzko, Ro...
NETWORKING
2000
15 years 2 months ago
An Interworking Call Control Solution for a Multidiscipline Switch
The development of multimedia services is pushing networking technologies towards broadband solutions. A lot of research and development effort has been spent on finding a universa...
Pertti Raatikainen, Sami Raatikainen