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LISA
2004
15 years 6 months ago
Making a Game of Network Security
This paper describes our experiences in the design and implementation of a network for security training exercises, and one such exercise. The network described herein is flexible...
Marc Dougherty
IADIS
2003
15 years 6 months ago
Capturing Best Practices in Web Development
This paper describes capturing design experiences by applying grounded theory to pattern mining. The presented approach aims at inducing expert development knowledge and its subse...
Tanya Linden, Jacob L. Cybulski
IAAI
2001
15 years 6 months ago
Interchanging Agents and Humans in Military Simulation
The innovative reapplication of a multi-agent system for human-in-the-loop (HIL) simulation was a consequence of appropriate agent oriented design. The use of intelligent agents f...
Clinton Heinze, Simon Goss, Torgny Josefsson, Kerr...
ATAL
2007
Springer
15 years 11 months ago
Building coalitions involving agents and humans: reports from agent-based participatory simulations
Agent-based participatory simulations are laboratory experiments designed like agent-based simulations and where humans access the simulation as software agents. This paper descri...
Paul Guyot, Shinichi Honiden
MM
2004
ACM
157views Multimedia» more  MM 2004»
15 years 10 months ago
Everyday cinema
Stories make our experiences memorable over time. In constructing and sharing our personal and communal memories, we move in a reflective manner back and forth between our lifewor...
Aisling Kelliher