Sciweavers

348 search results - page 46 / 70
» Experiences in Hardware Trojan Design and Implementation
Sort
View
RTCSA
2005
IEEE
15 years 7 months ago
LyraNET: A Zero-Copy TCP/IP Protocol Stack for Embedded Operating Systems
Embedded systems are usually resource limited in terms of processing power, memory, and power consumption, thus embedded TCP/IP should be designed to make the best use of limited ...
Yun-Chen Li, Mei-Ling Chiang
INFOCOM
2012
IEEE
13 years 4 months ago
Block permutations in Boolean Space to minimize TCAM for packet classification
Packet classification is one of the major challenges in designing high-speed routers and firewalls as it involves sophisticated multi-dimensional searching. Ternary Content Address...
Rihua Wei, Yang Xu, H. Jonathan Chao
FUNGAMES
2010
15 years 14 days ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
ISSS
2002
IEEE
127views Hardware» more  ISSS 2002»
15 years 6 months ago
Dynamic Common Sub-Expression Elimination during Scheduling in High-Level Synthesis
We introduce a new approach, “Dynamic Common Sub-expression Elimination (CSE)”, that dynamically eliminates common sub- expressions based on new opportunities created during s...
Alexandru Nicolau, Nikil D. Dutt, Rajesh Gupta, Ni...
VISUALIZATION
2005
IEEE
15 years 7 months ago
The Visible Radio: Process Visualization of a Software-Defined Radio
In this case study, a data-oriented approach is used to visualize a complex digital signal processing pipeline. The pipeline implements a Frequency Modulated (FM) Software-Defined...
Matthew Hall, Alex Betts, Donna Cox, David Pointer...