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ESCIENCE
2006
IEEE
15 years 9 months ago
Using Lambda Networks to Enhance Performance of Interactive Large Simulations
— The ability to use a visualisation tool to steer large simulations provides innovative and novel usage scenarios, eg the ability to use new algorithms for the computation of fr...
Matt J. Harvey, Shantenu Jha, Mary-Ann Thyveetil, ...
ACMACE
2006
ACM
15 years 9 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
MM
2006
ACM
149views Multimedia» more  MM 2006»
15 years 9 months ago
3D TV using MPEG-2 and H.264 view coding and autostereoscopic displays
There is a renewed interest in the 3DTV research primarily due to the advances in low cost 3D display technologies. The two views required for 3DTV can be compressed using standar...
Lakis Christodoulou, Liam M. Mayron, Hari Kalva, O...
SIGCOMM
2006
ACM
15 years 9 months ago
In VINI veritas: realistic and controlled network experimentation
This paper describes VINI, a virtual network infrastructure that allows network researchers to evaluate their protocols and services in a realistic environment that also provides ...
Andy C. Bavier, Nick Feamster, Mark Huang, Larry L...
FCCM
1998
IEEE
111views VLSI» more  FCCM 1998»
15 years 7 months ago
A Stream-Based Configurable Computing Radio Testbed
Software radios have emerged as important tools in the development of new signal processing algorithms, networking protocols, and propagation experiments in wireless environments....
Steven Swanchara, Scott J. Harper, Peter M. Athana...