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CORR
2010
Springer
104views Education» more  CORR 2010»
14 years 5 months ago
Designing Incentive Schemes Based on Intervention: The Case of Imperfect Monitoring
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
Jaeok Park, Mihaela van der Schaar
CHI
2011
ACM
14 years 2 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
CHI
2007
ACM
15 years 10 months ago
A theory-based approach to designing student learning context
How can we keep technology-focused computing and software engineering students interested and engaged in a soft subject like HCI? How can we avoid leaving the less gifted and less...
Jarinee Chattratichart
CHI
2006
ACM
15 years 10 months ago
Tensions in designing capture technologies for an evidence-based care community
Evidence-based care is an increasingly popular process for long term diagnosis and monitoring of education and healthcare disabilities. Because this evidence must also be collecte...
Gillian R. Hayes, Gregory D. Abowd
CHI
2005
ACM
15 years 10 months ago
Deciphering visual gist and its implications for video retrieval and interface design
How do people make sense of a video based on viewing a few frames of that video? What elements constitute the "visual gist" in their minds? Answers to these questions wi...
Meng Yang, Gary Marchionini