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» Explicit Knowledge Programming for Computer Games
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16 years 7 months ago
Action Arcade Adventure Set
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
Diana Gruber
LPKR
1997
Springer
15 years 1 months ago
Knowledge Representation with Logic Programs
In this overview we show how Knowledge Representation (KR) can be done with the help of generalized logic programs. We start by introducing the core of PROLOG, which is based on de...
Gerhard Brewka, Jürgen Dix
CHI
2006
ACM
15 years 10 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
SOFSEM
2009
Springer
15 years 6 months ago
Epistemic Strategies and Games on Concurrent Processes
We develop a game semantics for process algebra with two interacting agents. The purpose of our semantics is to make manifest the role of knowledge and information flow in the int...
Konstantinos Chatzikokolakis, Sophia Knight, Praka...
ACL
2012
12 years 12 months ago
Learning to "Read Between the Lines" using Bayesian Logic Programs
Most information extraction (IE) systems identify facts that are explicitly stated in text. However, in natural language, some facts are implicit, and identifying them requires â€...
Sindhu Raghavan, Raymond J. Mooney, Hyeonseo Ku