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CHI
2010
ACM
16 years 10 days ago
Game-y information graphics
In this paper we explore the application of formal elements of games such as goals and scores to information graphics−so called “game-y” information graphics. In order to st...
Nicholas Diakopoulos
DATE
2003
IEEE
123views Hardware» more  DATE 2003»
16 years 10 days ago
Parallel Processing Architectures for Reconfigurable Systems
Novel reconfigurable computing architectures exploit the inherent parallelism available in many signalprocessing problems. These architectures often consist of networks of compute...
Kees A. Vissers
ECBS
2003
IEEE
84views Hardware» more  ECBS 2003»
16 years 10 days ago
Model-Integrated Design Toolset for Polymorphous Computer-Based Systems
Polymorphous computer-based systems are systems in which the CPU architecture “morphs” or changes shape to meet the requirements of the application. Optimized and efficient de...
Brandon Eames, Ted Bapty, Ben Abbott, Sandeep Neem...
ISCAS
2003
IEEE
123views Hardware» more  ISCAS 2003»
16 years 10 days ago
Fast prototyping of reconfigurable architectures from a C program
Rapid evaluation and design space exploration at the algorithmic level are important issues in the design cycle. In this paper we propose an original area vs delay estimation meth...
Sebastien Bilavarn, Guy Gogniat, Jean Luc Philippe...
DIGRA
2003
Springer
16 years 8 days ago
Wargaming and Computer Games: Fun with the Future
This essay explores aspects of the history of wargaming in order to develop fresh perspectives on the analysis of contemporary computer games. Wargaming is considered in relation ...
Patrick Crogan