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» Exploring affective design for physical controls
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GRAPHICSINTERFACE
2011
14 years 27 days ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
CDC
2009
IEEE
176views Control Systems» more  CDC 2009»
15 years 2 months ago
Controllability of the rotation of a quantum planar molecule
Abstract— We consider the simplest model for controlling the rotation of a molecule by the action of an electric field, namely a quantum planar pendulum. This problem consists i...
Ugo V. Boscain, Thomas Chambrion, Paolo Mason, Mar...
CHI
1995
ACM
15 years 1 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
ICRA
2002
IEEE
136views Robotics» more  ICRA 2002»
15 years 2 months ago
Motion Dynamics of a Rover with Slip-Based Traction Model
This paper investigates kinetic behavior of a planetary rover with attention to tire-soil traction mechanics and articulated body dynamics, and thereby study the control when the ...
Kazuya Yoshida, Hiroshida Hamano
ACMIDC
2009
15 years 1 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni