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DESRIST
2009
Springer
79views Education» more  DESRIST 2009»
13 years 11 months ago
Power of peripheral designers: how users learn to design
In information system development, end-users often participate in design and in many cases learn to design their own system. Design, however, requires a distinct approach that use...
Yutaka Yamauchi
CHI
2006
ACM
14 years 6 months ago
Utilizing mobile phones as ambient information displays
Mobile phones have become a ubiquitous technology and for many people a daily companion, primarily used for communication and information access. The fact that the phone is accomp...
Albrecht Schmidt, Jonna Häkkilä, Richard...
CHI
2006
ACM
14 years 6 months ago
Exploring wearable ambient displays for social awareness
Mobile phones represent not only a means of communication, but an increasingly omnipresent computing platform, enabling diverse modes of communication including ambient displays t...
Amanda Williams, Shelly Farnham, Scott Counts
CHI
2003
ACM
14 years 6 months ago
Heuristic evaluation of ambient displays
We present a technique for evaluating the usability and effectiveness of ambient displays. Ambient displays are and aesthetic peripheral displays portraying non-critical informati...
Jennifer Mankoff, Anind K. Dey, Gary Hsieh, Julie ...
OZCHI
2006
ACM
14 years 6 days ago
iSocialize: investigating awareness cues for a mobile social awareness application
Emerging technologies increasingly provide opportunities for creating and maintaining social relations with people even though separated by time or distance. However, it is still ...
Berith L. Andersen, Martin L. Jørgensen, Ul...