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ISWC
2005
IEEE
15 years 3 months ago
Exploring Interaction with a Simulated Wrist-Worn Projection Display
One of the major limitations of portable computing devices is the small size of their built-in displays. Fortunately, extremely small projection systems are being developed that c...
Gábor Blaskó, Steven Feiner, Franz C...
MHCI
2009
Springer
15 years 4 months ago
Flashlight interaction: a study on mobile phone interaction techniques with large displays
In this paper, we introduce Flashlight interaction, a new approach to light-based interaction between mobile phones and large screens by using the phone camera flashlight. Using a...
Alireza Sahami Shirazi, Christian Winkler, Albrech...
PERVASIVE
2011
Springer
14 years 16 days ago
Designing Shared Public Display Networks - Implications from Today's Paper-Based Notice Areas
Large public displays have become a regular conceptual element in many shops and businesses, where they advertise products or highlight upcoming events. In our work, we are interes...
Florian Alt, Nemanja Memarovic, Ivan Elhart, Domin...
VISUALIZATION
1995
IEEE
15 years 1 months ago
Recursive Pattern: A Technique for Visualizing Very Large Amounts of Data
Animportantgoalofvisualizationtechnologyistosupport the exploration and analysis of very large amounts of data. In this paper, we propose a new visualization technique called ‘r...
Daniel A. Keim, Mihael Ankerst, Hans-Peter Kriegel
VR
2009
IEEE
172views Virtual Reality» more  VR 2009»
15 years 4 months ago
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...