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» Extensive Games as Process Models
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79
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ICCS
2007
Springer
15 years 7 months ago
A New Method to Model Neighborhood Interaction in Cellular Automata-Based Urban Geosimulation
Local spatial interaction (i.e. neighborhood interaction) between land-use types is an important component in Cellular Automata -based urban geosimulation models. Herein a new meth...
Yaolong Zhao, Yuji Murayama
NIPS
2008
15 years 2 months ago
The Infinite Factorial Hidden Markov Model
We introduce a new probability distribution over a potentially infinite number of binary Markov chains which we call the Markov Indian buffet process. This process extends the IBP...
Jurgen Van Gael, Yee Whye Teh, Zoubin Ghahramani
135
Voted
AAMAS
2011
Springer
14 years 7 months ago
Using focal point learning to improve human-machine tacit coordination
We consider an automated agent that needs to coordinate with a human partner when communication between them is not possible or is undesirable (tacit coordination games). Specifi...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
104
Voted
AVSS
2006
IEEE
15 years 6 months ago
Human Face Reconstruction Using Bayesian Deformable Models
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
George Mamic, Clinton Fookes, Sridha Sridharan
ISLPED
2006
ACM
83views Hardware» more  ISLPED 2006»
15 years 6 months ago
Considering process variations during system-level power analysis
Process variations will increasingly impact the operational characteristics of integrated circuits in nanoscale semiconductor technologies. Researchers have proposed various desig...
Saumya Chandra, Kanishka Lahiri, Anand Raghunathan...