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» Facilitating Agent Development in Open Distributed Systems
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ATAL
2005
Springer
15 years 11 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
149
Voted
ATAL
2010
Springer
15 years 6 months ago
Learning context conditions for BDI plan selection
An important drawback to the popular Belief, Desire, and Intentions (BDI) paradigm is that such systems include no element of learning from experience. In particular, the so-calle...
Dhirendra Singh, Sebastian Sardiña, Lin Pad...
DNIS
2005
Springer
112views Database» more  DNIS 2005»
15 years 11 months ago
Modelling Peer-to-Peer Data Networks Under Complex System Theory
: A Peer-to-peer Data Network (PDN) is an open and evolving society of peer nodes that assemble into a network to share their data for mutual benefit. PDNs are enabled by distribu...
Cyrus Shahabi, Farnoush Banaei Kashani

Publication
248views
15 years 2 months ago
Equalizer: A Scalable Parallel Rendering Framework
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
Stefan Eilemann, Maxim Makhinya, Renato Pajarola
146
Voted
SIGCOMM
2009
ACM
15 years 12 months ago
Rapid service creation using the JUNOS SDK
The creation of services on IP networks is a lengthy process. The development time is further increased if this involves the equipment manufacturer adding third-party technology i...
James Kelly, Wladimir Araujo, Kallol Banerjee