We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
In the H.264/AVC coding standard, motion estimation (ME) is allowed to use multiple reference frames to make full use of reducing temporal redundancy in a video sequence. Although...
Acoustic imaging is a computationally intensive and ill-conditioned inverse problem, which involves estimating high resolution source distributions with large microphone arrays. I...
We address complexity issues for linear differential equations in characteristic p > 0: resolution and computation of the p-curvature. For these tasks, our main focus is on al...
We describe two techniques for fast multiple-precision evaluation of linearly convergent series, including power series and Ramanujan series. The computation time for N bits is O(...