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IPPS
2010
IEEE
15 years 1 months ago
Inter-block GPU communication via fast barrier synchronization
The graphics processing unit (GPU) has evolved from a fixedfunction processor with programmable stages to a programmable processor with many fixed-function components that deliver...
Shucai Xiao, Wu-chun Feng
JCPHY
2011
192views more  JCPHY 2011»
14 years 6 months ago
Fast analysis of molecular dynamics trajectories with graphics processing units - Radial distribution function histogramming
The calculation of radial distribution functions (RDFs) from molecular dynamics trajectory data is a common and computationally expensive analysis task. The rate limiting step in ...
Benjamin G. Levine, John E. Stone, Axel Kohlmeyer
DAGSTUHL
1997
15 years 4 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
CORR
2010
Springer
139views Education» more  CORR 2010»
15 years 3 months ago
Fast Overlapping Group Lasso
The group Lasso is an extension of the Lasso for feature selection on (predefined) non-overlapping groups of features. The non-overlapping group structure limits its applicability...
Jun Liu, Jieping Ye
BCB
2010
166views Bioinformatics» more  BCB 2010»
14 years 10 months ago
Fast graph approaches to measure influenza transmission across geographically distributed host types
Recent advances in next generation sequencing are providing a number of large whole-genome sequence datasets stemming from globally distributed disease occurrences. This offers an...
Adrienne Breland, Karen Schlauch, Mehmet Hadi Gune...