Sciweavers

251 search results - page 11 / 51
» Fast Computation of Database Operations using Graphics Proce...
Sort
View
BWCCA
2010
14 years 4 months ago
Fast Deployment of Computer Forensics with USBs
As popularity of the Internet continues to grow, it changes the way of computer crime. Number of computer crime increases dramatically in recent years and investigators have been f...
Chung-Huang Yang, Pei-Hua Yen
EGH
2004
Springer
15 years 3 months ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
SI3D
2010
ACM
15 years 4 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
CG
2007
Springer
14 years 9 months ago
A fast all nearest neighbor algorithm for applications involving large point-clouds
Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...
Jagan Sankaranarayanan, Hanan Samet, Amitabh Varsh...
PACT
2009
Springer
15 years 2 months ago
Parallel Evidence Propagation on Multicore Processors
In this paper, we design and implement an efficient technique for parallel evidence propagation on state-of-the-art multicore processor systems. Evidence propagation is a major ste...
Yinglong Xia, Xiaojun Feng, Viktor K. Prasanna