VLFeat is an open and portable library of computer vision algorithms. It aims at facilitating fast prototyping and reproducible research for computer vision scientists and student...
This paper presents a fast algorithm for restoring video sequences. The proposed algorithm, as opposed to existing methods, does not consider video restoration as a sequence of im...
Stanley H. Chan, Ramsin Khoshabeh, Kristofor B. Gi...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Abstract Weproposeacomputationalmodelofcontourintegration for visual saliency. The model uses biologically plausible devices to simulate how the representations of elements aligned...
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....