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ACMACE
2006
ACM
15 years 10 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
ACMMSP
2006
ACM
252views Hardware» more  ACMMSP 2006»
15 years 10 months ago
Deconstructing process isolation
Most operating systems enforce process isolation through hardware protection mechanisms such as memory segmentation, page mapping, and differentiated user and kernel instructions....
Mark Aiken, Manuel Fähndrich, Chris Hawblitze...
ANCS
2006
ACM
15 years 10 months ago
Localized asynchronous packet scheduling for buffered crossbar switches
Buffered crossbar switches are a special type of crossbar switches. In such a switch, besides normal input queues and output queues, a small buffer is associated with each crosspo...
Deng Pan, Yuanyuan Yang
CASES
2006
ACM
15 years 10 months ago
Automated compile-time and run-time techniques to increase usable memory in MMU-less embedded systems
Random access memory (RAM) is tightly-constrained in many embedded systems. This is especially true for the least expensive, lowest-power embedded systems, such as sensor network ...
Lan S. Bai, Lei Yang, Robert P. Dick
CASES
2006
ACM
15 years 10 months ago
Code transformation strategies for extensible embedded processors
Embedded application requirements, including high performance, low power consumption and fast time to market, are uncommon in the broader domain of general purpose applications. I...
Paolo Bonzini, Laura Pozzi
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