We present a novel depth and depth-color codec aimed at free-viewpoint 3D-TV. The proposed codec uses a shape-adaptive wavelet transform and an explicit encoding of the locations ...
In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on c...
This paper presents an efficient implementation of moving least square(MLS) approximation for 3D surface reconstruction. The smoothness of the MLS is mainly determined by the weigh...
Abstract— This paper presents a new approach to the multirobot map-alignment problem that enables teams of robots to build joint maps without initial knowledge of their relative ...
Finding fiducial facial points in any frame of a video showing rich naturalistic facial behaviour is an unsolved problem. Yet this is a crucial step for geometric-featurebased fa...
Michel Valstar, Brais Martinez, Xavier Binefa, Maj...