We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a sing...
In this paper, we present a new approach for continuous probabilistic mapping. The objective is to build metric maps of unknown environments through cooperation between multiple au...
We address the problem of efficient circuit switching in wide area networks. The solution provided is based on finding optimal routes for lightpaths and semilightpaths. A lightpat...
Abstract. With the growing importance of fast system area networks in the parallel community, it is becoming common for message passing programs to run in multi-programming environ...
Frederick C. Wong, Andrea C. Arpaci-Dusseau, David...
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...