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FOCS
2009
IEEE
15 years 11 months ago
Convergence to Equilibrium in Local Interaction Games
— We study a simple game theoretic model for the spread of an innovation in a network. The diffusion of the innovation is modeled as the dynamics of a coordination game in which ...
Andrea Montanari, Amin Saberi
ICPR
2010
IEEE
15 years 7 months ago
Gaze-Motivated Compression of Illumination and View Dependent Textures
—Illumination and view dependent texture provide ample information on the appearance of real materials at the cost of enormous data storage requirements. Hence, past research foc...
Jiri Filip, Michael Haindl, Michael J. Chantler
226
Voted
CVPR
2011
IEEE
15 years 3 days ago
Blind Deconvolution Using A Normalized Sparsity Measure
Blind image deconvolution is an ill-posed problem that requires regularization to solve. However, many common forms of image prior used in this setting have a major drawback in th...
Dilip Krishnan, Rob Fergus
ICPR
2000
IEEE
16 years 6 months ago
Fast and Accurate Motion Estimation Using Orientation Tensors and Parametric Motion Models
Motion estimation in image sequences is an important step in many computer vision and image processing applications. Several methods for solving this problem have been proposed, b...
Gunnar Farnebäck
SSIAI
2002
IEEE
15 years 10 months ago
Geometry-Based Automatic Object Localization and 3-D Pose Detection
Given the image of a real-world scene and a polygonal 3-D model of a depicted object, its apparent size, image coordinates, and 3-D orientation are autonomously detected. Based on...
Marcus A. Magnor