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GAMEON
2000
15 years 7 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
TSP
2008
178views more  TSP 2008»
15 years 6 months ago
Digital Computation of Linear Canonical Transforms
Abstract--We deal with the problem of efficient and accurate digital computation of the samples of the linear canonical transform (LCT) of a function, from the samples of the origi...
A. Koc, Haldun M. Özaktas, Cagatay Candan, M....
171
Voted
RAS
2007
102views more  RAS 2007»
15 years 6 months ago
Fast and accurate SLAM with Rao-Blackwellized particle filters
Rao-Blackwellized particle filters have become a popular tool to solve the simultaneous localization and mapping problem. This technique applies a particle filter in which each ...
Giorgio Grisetti, Gian Diego Tipaldi, Cyrill Stach...
BCB
2010
166views Bioinformatics» more  BCB 2010»
15 years 1 months ago
Fast graph approaches to measure influenza transmission across geographically distributed host types
Recent advances in next generation sequencing are providing a number of large whole-genome sequence datasets stemming from globally distributed disease occurrences. This offers an...
Adrienne Breland, Karen Schlauch, Mehmet Hadi Gune...
161
Voted
DAC
2003
ACM
16 years 7 months ago
An O(nlogn) time algorithm for optimal buffer insertion
The classic algorithm for optimal buffer insertion due to van Ginneken has time and space complexity O(n2 ), where n is the number of possible buffer positions. We present a new a...
Weiping Shi, Zhuo Li