Sciweavers

55 search results - page 5 / 11
» Fast Sampling of Implicit Surfaces by Particle Systems
Sort
View
SI3D
2005
ACM
15 years 3 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
91
Voted
ICML
2005
IEEE
15 years 10 months ago
Implicit surface modelling as an eigenvalue problem
We discuss the problem of fitting an implicit shape model to a set of points sampled from a co-dimension one manifold of arbitrary topology. The method solves a non-convex optimis...
Christian Walder, Olivier Chapelle, Bernhard Sch&o...
SIGGRAPH
1995
ACM
15 years 1 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
CGF
2005
126views more  CGF 2005»
14 years 9 months ago
Pen-and-Ink for BlobTree Implicit Models
New techniques are presented for rendering complex hierarchical skeletal implicit models in several pen-and-ink styles. A particle system is employed to find interesting areas on ...
Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Co...
102
Voted
CG
2004
Springer
14 years 9 months ago
Point cloud surfaces using geometric proximity graphs
We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are signifi...
Jan Klein, Gabriel Zachmann