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» Fast acoustic computations using graphics processors
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CVPR
2005
IEEE
15 years 11 months ago
Mixture Trees for Modeling and Fast Conditional Sampling with Applications in Vision and Graphics
We introduce mixture trees, a tree-based data-structure for modeling joint probability densities using a greedy hierarchical density estimation scheme. We show that the mixture tr...
Frank Dellaert, Vivek Kwatra, Sang Min Oh
CLUSTER
2008
IEEE
15 years 4 months ago
SPRAT: Runtime processor selection for energy-aware computing
—A commodity personal computer (PC) can be seen as a hybrid computing system equipped with two different kinds of processors, i.e. CPU and a graphics processing unit (GPU). Since...
Hiroyuki Takizawa, Katsuto Sato, Hiroaki Kobayashi
44
Voted
CHI
2002
ACM
15 years 10 months ago
Passive acoustic knock tracking for interactive windows
We describe a novel interface that locates and characterizes knocks and taps atop a large glass window. Our current setup uses four contact piezoelectric pickups located near the ...
Joseph A. Paradiso, Che King Leo, Nisha Checka, Ka...
CLUSTER
2000
IEEE
15 years 2 months ago
Parallel Simulation of 3D Nonlinear Acoustic Fields on a Linux-cluster
Simulating the propagation of 3D ultrasonic waves in a nonlinear medium is a demanding task. It requires the solution of time-dependent and nonlinear partial differential equation...
Xing Cai, Åsmund Ødegård
99
Voted
ECCV
2002
Springer
15 years 11 months ago
Model Acquisition by Registration of Multiple Acoustic Range Views
This paper deals with the three-dimensional reconstruction of an underwater environment from multiple acoustic range views acquired by a remotely operated vehicle. The problem is m...
Andrea Fusiello, Umberto Castellani, Lucca Ronchet...