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ICCV
2009
IEEE
14 years 7 months ago
Non-iterative approach for fast and accurate vanishing point detection
We present an algorithm that quickly and accurately estimates vanishing points in images of man-made environments. Contrary to previously proposed solutions, ours is neither itera...
Jean-Philippe Tardif
VC
2008
99views more  VC 2008»
14 years 9 months ago
Minimizing probable collision pairs searched in interactive animation authoring
Animation authoring involves an author's interaction with a scene, resulting in varying scene complexity for a given animation sequence. In such a varying environment, detecti...
Parag Agarwal, Srinivas Rajagopalan, B. Prabhakara...
VMV
2003
146views Visualization» more  VMV 2003»
14 years 11 months ago
ADB-Trees: Controlling the Error of Time-Critical Collision Detection
We present a novel framework for hierarchical collision detection that can be applied to virtually all bounding volume (BV) hierarchies. It allows an application to trade quality ...
Jan Klein, Gabriel Zachmann
ICRA
1999
IEEE
117views Robotics» more  ICRA 1999»
15 years 1 months ago
Collision Control in Teleoperation by Virtual Force Reflection: An Application to the ROBTET System
: Well known collision avoiding approaches used in automatic robot path planning are also applied in teleoperation systems when moving in hazardous environments. In such cases, it ...
Miguel Hernando, Ernesto Gambao, E. Pinto, Antonio...
VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
15 years 1 months ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...