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» Fast and Simple Methods For Computing Control Points
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CHI
2004
ACM
16 years 4 months ago
Pointing without a pointer
We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control beh...
John Williamson, Roderick Murray-Smith
ICIP
2005
IEEE
16 years 6 months ago
Color signal decomposition method using 3-D Gamut boundary of multi-primary display
Color signal decomposition method is to decompose the conventional three-primary colors(RGB) into the multiprimary control values of multi-primary display(MPD) under the constraint...
Dong-Woo Kang, Yang-Ho Cho, Myong-Young Lee, Tae-Y...
ICCV
2009
IEEE
15 years 2 months ago
An algebraic model for fast corner detection
This paper revisits the classical problem of detecting interest points, popularly known as "corners," in 2D images by proposing a technique based on fitting algebraic sh...
Andrew Willis, Yunfeng Sui
SI3D
2009
ACM
15 years 11 months ago
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
COMSIS
2010
15 years 1 months ago
3D point pattern matching based on spatial geometric flexibility
We propose a new method for matching two 3D point sets of identical cardinality with global similarity but local non-rigid deformations and distribution errors. This problem arises...
Xiaopeng Wei, Xiaoyong Fang, Qiang Zhang, Dongshen...