Abstract. This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any l...
Daniel Ruijters, Bart M. ter Haar Romeny, Paul Sue...
Recent windowing systems allow graphics applications to directly access the graphics processing unit (GPU) for fast rendering. However, application tasks that render frames on the...
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
—In this paper, a robust stabilization of the uncertain singularly perturbed system via a networked state feedback with the transmission time-delay is addressed. Taking its nomin...
Zhiming Wang, Wei Liu, Haohui Dai, D. Subbaram Nai...