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SI3D
2010
ACM
15 years 4 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
135
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ALGORITHMICA
2011
14 years 4 months ago
All-Pairs Bottleneck Paths in Vertex Weighted Graphs
Let G = (V, E, w) be a directed graph, where w : V → R is an arbitrary weight function defined on its vertices. The bottleneck weight, or the capacity, of a path is the smalles...
Asaf Shapira, Raphael Yuster, Uri Zwick
SI3D
2009
ACM
15 years 4 months ago
Perceptually consistent example-based human motion retrieval
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...
Zhigang Deng, Qin Gu, Qing Li
EDBT
2006
ACM
182views Database» more  EDBT 2006»
15 years 9 months ago
On High Dimensional Skylines
In many decision-making applications, the skyline query is frequently used to find a set of dominating data points (called skyline points) in a multidimensional dataset. In a high-...
Chee Yong Chan, H. V. Jagadish, Kian-Lee Tan, Anth...
ACCV
2007
Springer
14 years 11 months ago
A Convex Programming Approach to the Trace Quotient Problem
Abstract. The trace quotient problem arises in many applications in pattern classification and computer vision, e.g., manifold learning, low-dimension embedding, etc. The task is ...
Chunhua Shen, Hongdong Li, Michael J. Brooks