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107
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CHI
2007
ACM
16 years 2 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
104
Voted
CHI
2006
ACM
16 years 2 months ago
Robot-human interaction with an anthropomorphic percussionist
The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects ...
Gil Weinberg, Scott Driscoll
135
Voted
ICPR
2008
IEEE
16 years 3 months ago
Multiple kernel learning from sets of partially matching image features
Abstract: Kernel classifiers based on Support Vector Machines (SVM) have achieved state-ofthe-art results in several visual classification tasks, however, recent publications and d...
Guo ShengYang, Min Tan, Si-Yao Fu, Zeng-Guang Hou,...
119
Voted
BMCBI
2007
134views more  BMCBI 2007»
15 years 2 months ago
A framework for significance analysis of gene expression data using dimension reduction methods
Background: The most popular methods for significance analysis on microarray data are well suited to find genes differentially expressed across predefined categories. However, ide...
Lars Halvor Gidskehaug, Endre Anderssen, Arnar Fla...
134
Voted
CVPR
2001
IEEE
16 years 4 months ago
Learning Probabilistic Distribution Model for Multi-View Face Detection
Modeling subspaces of a distribution of interest in high dimensional spaces is a challenging problem in pattern analysis. In this paper, we present a novel framework for pose inva...
Lie Gu, Stan Z. Li, HongJiang Zhang