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SIGCOMM
2006
ACM
15 years 5 months ago
Minimizing churn in distributed systems
A pervasive requirement of distributed systems is to deal with churn — change in the set of participating nodes due to joins, graceful leaves, and failures. A high churn rate ca...
Brighten Godfrey, Scott Shenker, Ion Stoica
COMPSAC
2010
IEEE
14 years 9 months ago
A Consistency Model for Identity Information in Distributed Systems
In distributed IT systems, replication of information is commonly used to strengthen the fault tolerance on a technical level or the autonomy of an organization on a business level...
Thorsten Höllrigl, Jochen Dinger, Hannes Hart...
RSP
2007
IEEE
139views Control Systems» more  RSP 2007»
15 years 6 months ago
Rapid Prototyping of Distributed Real-Time Embedded Systems Using the AADL and Ocarina
Building Distributed Real-Time Embedded systems requires a stringent methodology, from early requirements capture to full implementation. However, there is a strong link between t...
Jérôme Hugues, Bechir Zalila, Laurent...
ICNP
2007
IEEE
15 years 6 months ago
A Game Theoretic Framework of Distributed Power and Rate Control in IEEE 802.11 WLANs
—We present a game-theoretic study on the power and rate control problem in IEEE 802.11 WLANs where network participants choose appropriate transmission power and data rate to ac...
Lin Chen, Jean Leneutre
TWC
2008
124views more  TWC 2008»
14 years 11 months ago
On the Performance of Distributed Polling Service-based Medium Access Control
It has been shown in the literature that many MAC protocols for wireless networks have a considerable control overhead, which limits their achievable throughput and delay performan...
Yihan Li, Shiwen Mao, Shivendra S. Panwar, Scott F...