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UCS
2004
Springer
15 years 9 months ago
Real-World Interaction with Camera Phones
With the integration of cameras, mobile phones have evolved into networked personal image capture devices. Camera-phones can perform image processing tasks on the device itself an...
Michael Rohs
ICCV
2009
IEEE
16 years 8 months ago
Action Detection in Complex Scenes with Spatial and Temporal Ambiguities
In this paper, we investigate the detection of semantic human actions in complex scenes. Unlike conventional action recognition in well-controlled environments, action detection...
Yuxiao Hu, Liangliang Cao, Fengjun Lv, Shuicheng Y...
EICS
2009
ACM
15 years 8 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
AIED
2009
Springer
15 years 10 months ago
To Elicit Or To Tell: Does It Matter?
Abstract. While high interactivity has been one of the main characteristics of oneon-one human tutoring, a great deal of controversy surrounds the issue of whether interactivity is...
Min Chi, Pamela W. Jordan, Kurt VanLehn, Diane J. ...
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
15 years 9 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti