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» Feature Preserving Mesh Generation from 3D Point Clouds
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CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
15 years 5 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
SCA
2007
14 years 12 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
CVPR
2010
IEEE
15 years 24 days ago
Bundled Depth-Map Merging for Multi-View Stereo
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
Jianguo Li
ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
15 years 1 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
WSCG
2004
146views more  WSCG 2004»
14 years 11 months ago
Frequency-based Operators for Freeform Feature Shape Reuse
Freeform feature shape reuse is an important issue in industrial design supporting. In this paper, the frequencybased operators for freeform feature shape reuse are discussed. Unl...
Chensheng Wang, Joris S. M. Vergeest, Yu Song