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FUNGAMES
2010
14 years 10 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
ICC
2009
IEEE
190views Communications» more  ICC 2009»
14 years 9 months ago
Low Bound of Energy-Latency Trade-Off of Opportunistic Routing in Multi-Hop Networks
During the last decade, many works were devoted to improving the performance of relaying techniques in ad hoc networks. One promising approach consists in allowing the relay nodes ...
Ruifeng Zhang, Jean-Marie Gorce, Katia Jaffr&egrav...
CIKM
2006
Springer
15 years 3 months ago
Distributed spatio-temporal similarity search
In this paper we introduce the distributed spatio-temporal similarity search problem: given a query trajectory Q, we want to find the trajectories that follow a motion similar to ...
Demetrios Zeinalipour-Yazti, Song Lin, Dimitrios G...
RE
2006
Springer
14 years 11 months ago
Understanding Business Strategies of Networked Value Constellations Using Goal- and Value Modeling
In goal-oriented requirements engineering (GORE), one usually proceeds from a goal analysis to a requirements specification, usually of IT systems. In contrast, we consider the us...
Jaap Gordijn, Michaël Petit, Roel Wieringa
EJC
2010
14 years 6 months ago
Modelling a Query Space Using Associations
We all use our associative memory constantly. Words and concepts form paths that we can follow to find new related concepts; for example, when we think about a car we may associate...
Mika Timonen, Paula Silvonen, Melissa Kasari