We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
During the last decade, many works were devoted to improving the performance of relaying techniques in ad hoc networks. One promising approach consists in allowing the relay nodes ...
Ruifeng Zhang, Jean-Marie Gorce, Katia Jaffr&egrav...
In this paper we introduce the distributed spatio-temporal similarity search problem: given a query trajectory Q, we want to find the trajectories that follow a motion similar to ...
Demetrios Zeinalipour-Yazti, Song Lin, Dimitrios G...
In goal-oriented requirements engineering (GORE), one usually proceeds from a goal analysis to a requirements specification, usually of IT systems. In contrast, we consider the us...
We all use our associative memory constantly. Words and concepts form paths that we can follow to find new related concepts; for example, when we think about a car we may associate...