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» Finite-State Technology as a Programming Environment
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WSC
1997
14 years 11 months ago
Integrating Distributed Simulation Objects
Creating comprehensive simulation models can be expensive and time consuming. This paper discusses our efforts to develop a general methodology that will allow users to quickly an...
Joseph A. Heim
CLADE
2003
IEEE
15 years 3 months ago
vGrid: A Framework For Building Autonomic Applications
With rapid technological advances in network infrastructure, programming languages, compatible component interfaces and so many more areas, today the computational Grid has evolve...
Bithika Khargharia, Salim Hariri, Manish Parashar,...
DAGSTUHL
2003
14 years 11 months ago
Components, Features, and Agents in the ABC
Abstract. In this paper, we show how the concepts of objects, components, features and agents are used today in the Agent Building Center (ABC) environment in order to marry the mo...
Tiziana Margaria
JOT
2008
114views more  JOT 2008»
14 years 9 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
CI
2007
99views more  CI 2007»
14 years 9 months ago
A Training Simulation System with Realistic Autonomous Ship Control
In this paper we present a computational approach to developing effective training systems for virtual simulation environments. In particular, we focus on a Naval simulation syste...
Monica N. Nicolescu, Ryan E. Leigh, Adam Olendersk...