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» First-Order Interactive Programming
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139
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TOG
2012
193views Communications» more  TOG 2012»
13 years 4 months ago
Continuous character control with low-dimensional embeddings
Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...
ISCA
2012
IEEE
224views Hardware» more  ISCA 2012»
13 years 4 months ago
A first-order mechanistic model for architectural vulnerability factor
Soft error reliability has become a first-order design criterion for modern microprocessors. Architectural Vulnerability Factor (AVF) modeling is often used to capture the probab...
Arun A. Nair, Stijn Eyerman, Lieven Eeckhout, Lizy...
133
Voted
CHI
2007
ACM
16 years 2 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....
140
Voted
MOBISYS
2008
ACM
16 years 1 months ago
Flashproxy: transparently enabling rich web content via remote execution
It is now common for Web sites to use active Web content, such as Flash, Silverlight, or Java applets, to support rich, interactive applications. For many mobile devices, however,...
Alexander Moshchuk, Steven D. Gribble, Henry M. Le...
ESOP
2008
Springer
15 years 4 months ago
Just Forget It - The Semantics and Enforcement of Information Erasure
Abstract. There are many settings in which sensitive information is made available to a system or organisation for a specific purpose, on the understanding that it will be erased o...
Sebastian Hunt, David Sands