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» First-Order Interactive Programming
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EUROSYS
2009
ACM
15 years 7 months ago
Tralfamadore: unifying source code and execution experience
Program source is an intermediate representation of software; it lies between a developer’s intention and the hardware’s execution. Despite advances in languages and developme...
Geoffrey Lefebvre, Brendan Cully, Michael J. Feele...
86
Voted
SOSP
2001
ACM
15 years 7 months ago
A Low-Bandwidth Network File System
Users rarely consider running network file systems over slow or wide-area networks, as the performance would be unacceptable and the bandwidth consumption too high. Nonetheless, ...
Athicha Muthitacharoen, Benjie Chen, David Mazi&eg...
92
Voted
CSCW
2010
ACM
15 years 7 months ago
The work of sustaining order in wikipedia: the banning of a vandal
In this paper, we examine the social roles of software tools in the English-language Wikipedia, specifically focusing on autonomous editing programs and assisted editing tools. Th...
R. Stuart Geiger, David Ribes
83
Voted
ASWEC
2009
IEEE
15 years 5 months ago
Component Coordination in GLoo
Incorporating components from a number of different sources into a given application is generally considered to be a non-trivial activity. Over the years, various coordination mec...
Jean-Guy Schneider, Markus Lumpe
104
Voted
ASWEC
2009
IEEE
15 years 5 months ago
A Comprehensive Feature-Oriented Traceability Model for Software Product Line Development
Feature-oriented traceability is essential for efficient Software Product Line (SPL) development, including product derivation and SPL evolution. Widely-used feature based method ...
Liwei Shen, Xin Peng, Wenyun Zhao