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» First-Order Interactive Programming
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SAMOS
2007
Springer
15 years 4 months ago
An Interrupt Controller for FPGA-based Multiprocessors
— Interrupt-based programming is widely used for interfacing a processor with peripherals and allowing software threads to interact. Many hardware/software architectures have bee...
Antonino Tumeo, Marco Branca, Lorenzo Camerini, Ma...
96
Voted
ISSRE
2006
IEEE
15 years 4 months ago
Memoized Forward Computation of Dynamic Slices
Forward computation of dynamic slices is necessary to support interactive debugging and online analysis of long running programs. However, the overhead of existing forward computi...
Wes Masri, Nagi Nahas, Andy Podgurski
93
Voted
SEW
2006
IEEE
15 years 4 months ago
Using Views to Specify a Synchronization Aspect for Object-Oriented Languages
It is widely held that programming language extensions that support separation of concerns and that are also integrative benefit development, maintenance and reuse of software de...
R. E. Kurt Stirewalt, Laura K. Dillon, Reimer Behr...
ACMACE
2006
ACM
15 years 4 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
104
Voted
PADS
2006
ACM
15 years 4 months ago
Aurora: An Approach to High Throughput Parallel Simulation
A master/worker paradigm for executing large-scale parallel discrete event simulation programs over networkenabled computational resources is proposed and evaluated. In contrast t...
Alfred Park, Richard M. Fujimoto