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» Focused crawling: experiences in a real world project
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HASKELL
2005
ACM
15 years 7 months ago
Haskell ready to dazzle the real world
Haskell has proved itself to be a suitable implementation language for large software projects. Nevertheless, surprisingly few graphical end-user applications have been written in...
Martijn M. Schrage, Arjan van IJzendoorn, Linda C....
136
Voted
CGF
2006
148views more  CGF 2006»
15 years 1 months ago
Analysis of Reproducing Real-World Appearance on Displays of Varying Dynamic Range
We conduct a series of experiments to investigate the desired properties of a tone mapping operator (TMO) and to design such an operator based on subjective data. We propose a nov...
Akiko Yoshida, Rafal Mantiuk, Karol Myszkowski, Ha...
PRESENCE
2002
185views more  PRESENCE 2002»
15 years 1 months ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung
NSPW
2006
ACM
15 years 7 months ago
PKI design for the real world
What would a PKI look like if it were designed for implementability and deployability rather than strict adherence to a particular theoretical or mathematical model? This paper pr...
Peter Gutmann
FECS
2006
152views Education» more  FECS 2006»
15 years 3 months ago
Lessons Learned From Different Types of Projects in Software Engineering
Educators teaching software engineering face a large problem when trying to assign "real world" projects. Should the instructors make up "real world" projects ...
Jennifer A. Polack-Wahl