: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
This paper considers the problem of performing tasks in asynchronous distributed settings. This problem, called DoAll, has been substantially studied in synchronous models, but th...
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
In this paper we consider the following scenario. A set of n jobs with different threads is being run concurrently. Each job has an associated weight, which gives the proportion ...
Micah Adler, Petra Berenbrink, Tom Friedetzky, Les...
Discontinuous constituent are a frequent problem in natural language analyses. A constituent is called discontinuous if it is interrupted by other constituents. In German they can ...