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» Formal methods for interactive systems
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152
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ICMI
2007
Springer
262views Biometrics» more  ICMI 2007»
15 years 9 months ago
Automated generation of non-verbal behavior for virtual embodied characters
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
120
Voted
GROUP
2005
ACM
15 years 9 months ago
Design decisions in the RideNow project
The RideNow Project is designed to help individuals within a group or organization coordinate ad hoc shared rides. This paper describes three design decisions the RideNow team mad...
Rick Wash, Libby Hemphill, Paul Resnick
HT
2005
ACM
15 years 9 months ago
Advene: active reading through hypervideo
Active reading and hypermedia usage are an integral part of scholar daily practices, but the full exploitation of their potentialities still lies far ahead. In the search for new ...
Olivier Aubert, Yannick Prié
145
Voted
MM
2004
ACM
248views Multimedia» more  MM 2004»
15 years 9 months ago
Incremental semi-supervised subspace learning for image retrieval
Subspace learning techniques are widespread in pattern recognition research. They include Principal Component Analysis (PCA), Locality Preserving Projection (LPP), etc. These tech...
Xiaofei He
129
Voted
NORDICHI
2004
ACM
15 years 9 months ago
Six modes of proactive resource management: a user-centric typology for proactive behaviors
Proactivity has recently arisen as one of the focus areas within HCI. Proactive systems adhere to two premises: 1) working on behalf of, or pro, the user, and 2) acting on their o...
Antti Salovaara, Antti Oulasvirta